Name: Grahf
Aliases: none
Gender: Male
Race: Earth Genasi
Age: 32
Profession: Mercenary
Languages: common, Ignan
Accent: none
Physical Information
Height: 6'2"
Weight: 285lbs.
Body build: powerfully muscled
Skin type: rough and rock-like
Hair style: short
Scars: Missing an eye
Tattoos: none
Colouring:
- [b]Hair:[/b] Garnet [b]Eyes:[/b] Sapphire [b]Skin:[/b] dark brown like fertile soil [/li]
Alignment: Neutral
Philosophy: "Hit something with a sword enough times it'll stop trying to bite you" and "If something is worth doing, it's worth doing for a price"
Deity/Beliefs: none
Personality:
- Generally easy to get along with unless you try to stiff him on payment for a job. [/li]
Gear: always has a great sword strapped to his back and wears an eye patch.
Jewelry: none, though his eyes are literal sapphires...
Habbits/hobbies: killing things
General Health: great health, minus an eye
Favorite Drink: none
Weaknesses: Often forgets that most people have a double standard when it comes to killing things. If it's a monster or typically evil, they're quick to congratulate, but if it's cute and fluffy or typically considered good they condemn you. He sees no difference as long as he's getting paid for it.
Other info
Grahf respects strength and money. He's not greedy but he doesn't usually do anything without some promise of reward. Even if the reward is just getting to keep whatever he finds on the way to the client's goal.
He recently got a crash course on the planes from a client and was asked to find portals and catalog their location, destination, and key.
Story thus far...
Grahf does not remember his parents or anything significant from his past. His earliest happy memory is shoving a sword through a drunken sailor that thought he'd be an easy target for the slobs frustrations. After that incident (more accurately, after he the authorities released him from custody) he was approached by a mercenary woman who had seen him stand up to the drunkard and thought he had potential. She offered him training and a job with her mercenary group and he accepted.
The years that followed were very profitable for Grahf and the group. Until a year ago when they took a job from a mage. The mage wanted them to retrieve some ingredients for a potion he was making. The main one being shadow stuff from a nightstalker. They agreed and the mage opened a portal to the plane of shadow.
Once there it took them several days to find the creature they were looking for. By that time the effects of the plane had taken a toll on many of the mercenaries and they were ill-prepared for the creature.
During the battle many of his companions fled leaving him and the leader of the group to battle the hulking shadowy beast. At some point it grabbed Grahf and used him like a club to attack the mercenary leader.
After the first few times the creature smashed him into the ground he blacked out. When he came to he found he was alone and still on the plane of shadow. He wandered for an unknown amount of time before he stumbled upon a portal that ejected him into the astral plane.
He floated there for a long time before another portal floated toward him. Unable to avoid it, the portal engulfed him and he was deposited in a warehouse in Sigil.
Since then he has been doing odd jobs and hasn't seriously attempted to get back home. He doesn't know if anyone else survived the encounter with the nightstalker but seriously doubts it so he doesn't have much motivation for going home. Besides there's plenty of "jink" to be made so who really cares?
