Rp/dm Exp Changes?

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*Elusa
Posts: 19
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Elusa »


This is about the latest patch notes. What is it meant by "Adjustments to our RP/DM pool system by Mimi"? Is this something that will affect how I play/RP? Does the wiki need updating?
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


Without knowing the details, I'm fairly sure it's the adjustments that were talked about a while back in ideas and suggestions boards. That is RP pool does the job of DM pool also, if the DM pool is empty. Meaning just roleplaying now should earn you log in experience the same without needing DM attention (or styxing).

But if they did something else, I'm sure they'll oblige with a tad more details.
*Elusa
Posts: 19
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Elusa »


So is double combat exp only for styxing now? Or does RP fill both combat and the DM pool?
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


Elusa,Oct 5 2015 wrote: So is double combat exp only for styxing now? Or does RP fill both combat and the DM pool?
RP pool is multi-purpose, it doubles exp on killing, and also acts as DM pool when DM pool is empty. (as far as I know, again they can feel free to correct me if I'm wrong)

This is mostly a minute change to support the players whom rather roleplay without going out to fight. So it's likely if you do adventure, then most of your RP pool will be emptied on the field. But it's still an alternative.
*MimiFearthegn
Posts: 762
Joined: Thu Jan 01, 1970 12:00 am

Posted by *MimiFearthegn »


It is indeed as Otyugh explained it. Exp from the RP pool is given on login when the exp from your DM pool runs out, thus allowing you to get it back without killing things.

Original Suggestion Thread
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