A New Build Challenge

*Product of Void
Posts: 355
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Product of Void »


Something with palemaster in it. would like to see what interesting ideas folk have for it.

Main requirement for this challenge is 10 levels of palemaster the other three classes do not matter. Lay out race/classes/feats/ etc

I have a few ideas lets see what you have go :D
*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


The worst build ever...

wizard 5
warlock 12
palemaster 10 (warlock progression, yes you can get it if you have at least 5 wizard levels and otherwise fill the criterias.. just pick warlock progression from the feat list)
Hellfire Warlock 3

Doesn't matter what you pick otherwise, he'll be doomed to mediocrity at best :P
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


Bard 8 RDD 10 PM 10 Fighter 2 ... good at defense, but horrible at just about everything else :P
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


Ok, a more serious one too... Necromancer 10 PM 10 RW 10... CL 29, all the necromancy and spell penetration feats... get a mean wail of the banshee
*Ceremorph
Posts: 1125
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ceremorph »


All ten levels of PM? Drat, that leaves out:

Bard L23
Pale Master L7

Yeah, it's a pretty weak thing, considering that once you have Hymn of Requiem any class would be awesome. However, here's an alternative:

Bard L7
Red Dragon Disciple L10
Pale Master L10
Other L3

At epic levels, the spells you would cast would be rather weak in a combat situation, so ignore them and wear full plate (fighter or cleric, depending on what bonus feats you wanted), or else take those final three as SD and cheese-HiPS your way to victory!

Yeah, that build is utter garbage. XD




*Spiegel1
Posts: 153
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Spiegel1 »


I have an idea, it's absolutely phenomenal.

Wizard 20/ Pale Master 10
*Tildryn
Posts: 31
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Tildryn »


Wizard 6/Pale Master 10/Arcane Scholar 10/Eldritch Knight 4

Why no, I didn't bother actually putting any thought into this. :P
*Product of Void
Posts: 355
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Product of Void »


Gah has palemaster become like that nwn1 class happer scout? so little love :(

what comes to my mind is sorcerer 15 /blackguard 3 /palemaster 10 /sd 2

or could switch blackguard for paladin if you play lawful.

going melee wizard 6 /palemaster 10/ dwarven defender 10/ fighter 4

Rdd+palemaster = lots of ac yet low low bab you hit it might hurt though you do not hit often. only way around that is...Shadow dancer :D

sorcerer 8 /sd 2 /Rdd 10 /Palemaster 10 seeing more for melee would switch sorcerer for bard

adding shadow dancer is usually to help hit or avoid it. Yet in my view palemaster is taken to help absorb hits so having the two kinda weird.

maybe wizard 6 /palemaster 10/ dwarven defender 6/ fighter 8
*Spiegel1
Posts: 153
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Spiegel1 »


I kind of like the Pale Master class, I just don't see myself taking it anytime soon due to my characters and lack of Wizards/Sorcs lately.
*Knightoftheradish
Posts: 127
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Knightoftheradish »


Bard 11/Pale master 10/arcane archer 9 I would have actually done this if nwn2 offered the skeletal arm. Just barely gets 6th level spells for bards.
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