Something with palemaster in it. would like to see what interesting ideas folk have for it.
Main requirement for this challenge is 10 levels of palemaster the other three classes do not matter. Lay out race/classes/feats/ etc
I have a few ideas lets see what you have go :D
A New Build Challenge


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*Mr_Otyugh
- Posts: 2242
- Joined: Thu Jan 01, 1970 12:00 am
The worst build ever...
wizard 5
warlock 12
palemaster 10 (warlock progression, yes you can get it if you have at least 5 wizard levels and otherwise fill the criterias.. just pick warlock progression from the feat list)
Hellfire Warlock 3
Doesn't matter what you pick otherwise, he'll be doomed to mediocrity at best :P
wizard 5
warlock 12
palemaster 10 (warlock progression, yes you can get it if you have at least 5 wizard levels and otherwise fill the criterias.. just pick warlock progression from the feat list)
Hellfire Warlock 3
Doesn't matter what you pick otherwise, he'll be doomed to mediocrity at best :P



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*Ceremorph
- Posts: 1125
- Joined: Thu Jan 01, 1970 12:00 am
All ten levels of PM? Drat, that leaves out:
Bard L23
Pale Master L7
Yeah, it's a pretty weak thing, considering that once you have Hymn of Requiem any class would be awesome. However, here's an alternative:
Bard L7
Red Dragon Disciple L10
Pale Master L10
Other L3
At epic levels, the spells you would cast would be rather weak in a combat situation, so ignore them and wear full plate (fighter or cleric, depending on what bonus feats you wanted), or else take those final three as SD and cheese-HiPS your way to victory!
Yeah, that build is utter garbage. XD
Bard L23
Pale Master L7
Yeah, it's a pretty weak thing, considering that once you have Hymn of Requiem any class would be awesome. However, here's an alternative:
Bard L7
Red Dragon Disciple L10
Pale Master L10
Other L3
At epic levels, the spells you would cast would be rather weak in a combat situation, so ignore them and wear full plate (fighter or cleric, depending on what bonus feats you wanted), or else take those final three as SD and cheese-HiPS your way to victory!
Yeah, that build is utter garbage. XD



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*Product of Void
- Posts: 355
- Joined: Thu Jan 01, 1970 12:00 am
Gah has palemaster become like that nwn1 class happer scout? so little love :(
what comes to my mind is sorcerer 15 /blackguard 3 /palemaster 10 /sd 2
or could switch blackguard for paladin if you play lawful.
going melee wizard 6 /palemaster 10/ dwarven defender 10/ fighter 4
Rdd+palemaster = lots of ac yet low low bab you hit it might hurt though you do not hit often. only way around that is...Shadow dancer :D
sorcerer 8 /sd 2 /Rdd 10 /Palemaster 10 seeing more for melee would switch sorcerer for bard
adding shadow dancer is usually to help hit or avoid it. Yet in my view palemaster is taken to help absorb hits so having the two kinda weird.
maybe wizard 6 /palemaster 10/ dwarven defender 6/ fighter 8
what comes to my mind is sorcerer 15 /blackguard 3 /palemaster 10 /sd 2
or could switch blackguard for paladin if you play lawful.
going melee wizard 6 /palemaster 10/ dwarven defender 10/ fighter 4
Rdd+palemaster = lots of ac yet low low bab you hit it might hurt though you do not hit often. only way around that is...Shadow dancer :D
sorcerer 8 /sd 2 /Rdd 10 /Palemaster 10 seeing more for melee would switch sorcerer for bard
adding shadow dancer is usually to help hit or avoid it. Yet in my view palemaster is taken to help absorb hits so having the two kinda weird.
maybe wizard 6 /palemaster 10/ dwarven defender 6/ fighter 8


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*Knightoftheradish
- Posts: 127
- Joined: Thu Jan 01, 1970 12:00 am
Bard 11/Pale master 10/arcane archer 9 I would have actually done this if nwn2 offered the skeletal arm. Just barely gets 6th level spells for bards.
