Ooh Neat

*Product of Void
Posts: 355
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Product of Void »


*Product of Void
Posts: 355
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Product of Void »


oh I was not thinking that. I wanted to make sure it did not do anything to the server. or cause problems so figured would double check not seek to make it required.

*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


I got this nasty feeling that it would cause a quite a deal of lag.
- I have not tried it, but things that look awesome cause lag.
*DarkLeaf
Posts: 51
Joined: Thu Jan 01, 1970 12:00 am

Posted by *DarkLeaf »


Its an override. its client side. Only you will see it and there is no chance for it to lag the server.
*cryptc
Posts: 866
Joined: Thu Jan 01, 1970 12:00 am

Posted by *cryptc »


stick it in a subfolder in overrides and test
*Fell Star
Posts: 61
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Fell Star »


Not a fan of that override. I made my own spell effects instead. <<
*Product of Void
Posts: 355
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Product of Void »


I R waiting for staff's stamp of approval before I am labeled "Oh that unstabling crashbastard"

*Lost and not Found
Posts: 497
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Lost and not Found »


cryptc,Mar 23 2010 wrote: stick it in a subfolder in overrides and test

Okay, little guinea pig nr. 777 reports in: aftering 'installing' the override I did not notice a considerable change in the avarage running speed.

These new skins look a lot, lot better.

*Fell Star
Posts: 61
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Fell Star »


If you like it, use it! =)
*Product of Void
Posts: 355
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Product of Void »


so no random beatings for using it then? sweet.
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