How To Make A Pretty Kitty

*Dredi
Posts: 96
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Dredi »


Since people are having trouble with this (I know I sure did!)




I've highlighted the colours you need to get the proper tiger look - the other ones that arent on there (Hair highlight, colour, accessory) dont effect it, so just set them to black.

Eye colour you can vary a bit, depends how much white you want around the eyes and front of the face.

Its going to look really stupid shiny in the char creator, but looks much better in game.
*rapsam2003
Posts: 905
Joined: Thu Jan 01, 1970 12:00 am

Posted by *rapsam2003 »


Ok...but not all Rakshasas look like orange tigers. They have tiger heads, but not orange tiger coloring.
*Dredi
Posts: 96
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Dredi »


And those colours are typically alot more simple to make, White with stripes and full black are alot, lot lot easier to make In my experience.
*Ceremorph
Posts: 1125
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ceremorph »


Every time I look at it, I either see a college football mascot or a furry...
*edmaster44
Posts: 797
Joined: Thu Jan 01, 1970 12:00 am

Posted by *edmaster44 »


Death to all the furries!
*Dredi
Posts: 96
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Dredi »


Ceremorph,Jun 23 2016 wrote: Every time I look at it, I either see a college football mascot or a furry...
This I actually agree with- the problem is the heads size ratio to the body which gives it the appearance of wearing a mask over a normal head and thus looks like a furry. Larger outfits can help this but the main issue is with the model itself which needs to be scaled down just a little to look considerably better.
*rapsam2003
Posts: 905
Joined: Thu Jan 01, 1970 12:00 am

Posted by *rapsam2003 »


Dredi,Jun 24 2016 wrote:
Ceremorph,Jun 23 2016 wrote: Every time I look at it, I either see a college football mascot or a furry...
This I actually agree with- the problem is the heads size ratio to the body which gives it the appearance of wearing a mask over a normal head and thus looks like a furry. Larger outfits can help this but the main issue is with the model itself which needs to be scaled down just a little to look considerably better.
What they need is a buffer/more lithe body, along with a smaller head. Look at how Rakshasa are portrayed here:
http://forgottenrealms.wikia.com/wiki/Rakshasa
*Tomekk
Posts: 855
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Tomekk »


It doesn't change the fact that it's a cat head on a human body, not a raksasha body... but considering the size of their head, maybe something like Half-Orc would be more fitting?
*Cibernadie
Posts: 78
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Cibernadie »


Imma thank Dredi for the color guide, first of all. Coloring the head was an exercise in frustration (the reason Maharaja is black). As for the change, half orc body is too hulking. Rakshasas definitely have body proportion equivalent to that of a human; And that includes the head. Their only noteworthy and persistent features are the backward claws (which i'm not even sure if they're doable in the game) and the tiger heads. There are variations to Rakshasa anatomy, like any other race, but given the tiny amount of official fluff around them, it gets a little sketchy and weird to try to account for it all.

For example: Monster manuel III shows us the Neztharune (A Rakshasa infiltrator). Not only his coloration is pitch black, but these have a tail and their legs are digitigrade. Yet the 4th edition monster manuel shows the same Neztharune without any of these, leaving only his black color, and the furry body with the clawed feets


Furry body and claws, that's common enough right? Nope. Some show up where their fur ends around their necks, truly giving the impression of a fursuit yet to be completed. Human hands, sometimes with only the fingers bending backwards, and somtimes completely normal human hands.


And we're not even in strange territories, yet! Want a human beard? You got it. Tiger too mainstream? say no more, fam. Wanna be smarter? Hows'bout a second head?


My excu- Explanation to these things whenever they pop up on a conversation is either breed (The Rakshasas conglomerate in familiar courts where everyone is related, and each court has a flavor twist on their physionomy and usual behavior, like Akchazzars being necromancers and the Neztharune infiltrators) or lol shapechangers but that feels like an asspull. I forgot the point i was trying to make. So i'll just return to the initial conversation and say that rather than giving Raks a half orc body, i'd stick with the human one. The head is perhaps too big, yes, but i used to be into 3d modelling and i know it was no easy feat to get to this point with their bodies. So while it could improve, it's not a gamecrippling immersion killing thing that needs priority. In fact, save for a couple of misshaps with the appearance of some armors, only the coloring to get a "realistic looking" tiger pattern is an issue.
*rapsam2003
Posts: 905
Joined: Thu Jan 01, 1970 12:00 am

Posted by *rapsam2003 »


Cibernadie,Jun 24 2016 wrote: As for the change, half orc body is too hulking.
Half-orc body would be in proportion with the current size of the head.
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