This is generally how I feel, aside from which side of the coin I am on. But what I would prefer is having a personal choice because variety is the spice of life.Altair,Dec 15 2016 wrote: Personally I'm more fond of the gender-ambiguous model we have, since when a werewolf is bearing down on me the last thing I'm going to be doing is checking for gender. That said, it's not a strong preference, and I would be perfectly happy seeing either around.
Female Werewolves

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*Sinlinara
- Posts: 528
- Joined: Thu Jan 01, 1970 12:00 am

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*Jelkia
- Posts: 71
- Joined: Thu Jan 01, 1970 12:00 am
Ah'd be fine with havin both models long as ya can choose which ta play instead ah them jus bein tha default female an male woofer. Ah'd like ta keep tha current model fer my character but ah don see ah reason nah ta let folks choose.
Considerin how many ah tha monster races only get ah male er ah female model ets sorta neat ta have many as we can with options.
Considerin how many ah tha monster races only get ah male er ah female model ets sorta neat ta have many as we can with options.


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*Altair
- Posts: 175
- Joined: Thu Jan 01, 1970 12:00 am
Yeah, that's my feeling too. When the option of choice is available, I'm a firm proponent of offering the option. Maybe there could be something similar to choosing your colour of dragon at first load that lets you opt into a hybrid shape model if the character is female (Since I'm not expecting the male werewolves to be running around with boobs (??Maybe that's?? a false assumption??)).Sinlinara,Dec 15 2016 wrote:This is generally how I feel, aside from which side of the coin I am on. But what I would prefer is having a personal choice because variety is the spice of life.Altair,Dec 15 2016 wrote: Personally I'm more fond of the gender-ambiguous model we have, since when a werewolf is bearing down on me the last thing I'm going to be doing is checking for gender. That said, it's not a strong preference, and I would be perfectly happy seeing either around.


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*Mick64
- Posts: 490
- Joined: Thu Jan 01, 1970 12:00 am
Most female werewolves I've seen have no visible sexual characteristics, which makes sense to me because wolves don't really have breasts in the same way humans do. I'd have a hard time taking a werewolf with a huge rack seriously.
And while giving people choice is nice (Some times), let's not forget that this isn't a single-player game and people's choices affect more then just themselves.
And while giving people choice is nice (Some times), let's not forget that this isn't a single-player game and people's choices affect more then just themselves.

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*Red the Rogue
- Posts: 72
- Joined: Thu Jan 01, 1970 12:00 am
I'm assuming the female werewolf model we're talking about is this one:https://neverwintervault.org/sites/neve ... ullres.jpg
In comparison to the current "ambiguous" werewolf hybrid model, I actually like the female one more in general. No, not because it fulfills some furry fetish or has the womanly figure, but rather because the stance and the wolf-like snout with a snarl actually does make it seem more aggressive and wolf-like in my opinion. The current model we use... Well, I have a list of complaints with its looks.
I don't mean to completely bash the current model, but state why I'd rather use the female model for my female characters.
1. The stance. It stands straight up, knees bent, arms dropped on the side. The first time I saw this when making Sharon, I cracked a few jokes about her trying to be a dapper werewolf. It didn't seem very menacing, feral, or even battle-ready, and was enough for me to make Sharon a human again despite previous RP (which I admit did provide more story in the end). In comparison to the female one, which is more in that leaning-forward stance and more ready to leap, the body language leaves much to be desired.
2. The proportions. Small legs*, long arms. It sort of just looks... awkward to me. Looks better in melee combat, but when standing in RP, it appears more goofy than scary.
*Upon further evaluation it's due to the knees being bent. Looks much better while running, but not when standing.
3. The head. Okay, this one, your mileage will very the most. I do like the Joker-esque grin and facial expression in general if you want to look menacing and scary, but it does seem less wolf-like. Depending on the style you're going for, you might not be aiming to look like someone lost in the madness (Sharon's style being more calm than depicted).
All in all, my vote is to have it as a choice, but I'd definitely pick the female model for my current lycanthrope. More choice is always better, especially on the character customization side. As it stands right now however, I've ended up simply having Sharon going around as human and RPing her hybrid form than actually activating it. I'd rather do that with my main PC than stand in the current hybrid form model. With the female model, though, that would certainly change.
Incidentally, I do think the female werewolf model looks closer to that second image, Rapsam.
Mick64, while that's true, I've seen far, far worse done that would make me not take some characters seriously and would definitely not fit the usual understood lore of the setting. But alas, folks will play their characters however they want, and I'd vote for that instead.
In comparison to the current "ambiguous" werewolf hybrid model, I actually like the female one more in general. No, not because it fulfills some furry fetish or has the womanly figure, but rather because the stance and the wolf-like snout with a snarl actually does make it seem more aggressive and wolf-like in my opinion. The current model we use... Well, I have a list of complaints with its looks.
I don't mean to completely bash the current model, but state why I'd rather use the female model for my female characters.
1. The stance. It stands straight up, knees bent, arms dropped on the side. The first time I saw this when making Sharon, I cracked a few jokes about her trying to be a dapper werewolf. It didn't seem very menacing, feral, or even battle-ready, and was enough for me to make Sharon a human again despite previous RP (which I admit did provide more story in the end). In comparison to the female one, which is more in that leaning-forward stance and more ready to leap, the body language leaves much to be desired.
2. The proportions. Small legs*, long arms. It sort of just looks... awkward to me. Looks better in melee combat, but when standing in RP, it appears more goofy than scary.
*Upon further evaluation it's due to the knees being bent. Looks much better while running, but not when standing.
3. The head. Okay, this one, your mileage will very the most. I do like the Joker-esque grin and facial expression in general if you want to look menacing and scary, but it does seem less wolf-like. Depending on the style you're going for, you might not be aiming to look like someone lost in the madness (Sharon's style being more calm than depicted).
All in all, my vote is to have it as a choice, but I'd definitely pick the female model for my current lycanthrope. More choice is always better, especially on the character customization side. As it stands right now however, I've ended up simply having Sharon going around as human and RPing her hybrid form than actually activating it. I'd rather do that with my main PC than stand in the current hybrid form model. With the female model, though, that would certainly change.
Incidentally, I do think the female werewolf model looks closer to that second image, Rapsam.
Mick64, while that's true, I've seen far, far worse done that would make me not take some characters seriously and would definitely not fit the usual understood lore of the setting. But alas, folks will play their characters however they want, and I'd vote for that instead.



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*Nimiane
- Posts: 347
- Joined: Thu Jan 01, 1970 12:00 am
These are my thoughts also. If anything, when one takes into consideration the practical reason behind the taytays, they'd either be non-existant (unless a werewolf would nurse the way way a human woman would) or they'd have like... six teats or something. Having boobs on a werewolf just seems to be sexualizing something that doesn't need to be.Mick64,Dec 16 2016 wrote: Most female werewolves I've seen have no visible sexual characteristics, which makes sense to me because wolves don't really have breasts in the same way humans do.
Each to their own, though. I'm not about to bash anyone's preferences.
[align=right](....unless you're about to put boobs on a dragon. :P)[/align]

