Jelkia,May 19 2016 wrote: I tried leveling Tia as a non caster class right off when I made her.. and yeh... this server aint for that. >.> Ya get magic and level... er... ya get a buddy with magic and level.. er.. ya find some magic gear on the quick... I guess?
This is kind of the nature of Planescape in general though. On the Prime, non-magic items are fine; because it takes more effort to produce magic items. In the Planes...there's so much trade implied that it doesn't matter. One thing that's really useful for new players in terms of buying gear is the early quests, I'm finding. For example, going to the Under Sigil merchant for both The mind flayer in the Foul Olde Spirit and for Layla the Herbalist gives you an Alchemical Silver weapon and a Cold Iron weapon. That's +2 enchantment and harms the respective race for that weapon material.
Jelkia,May 19 2016 wrote:Some how ya gotta get some magic any way or yer gonna have a bad time. Not an impossible time.. mostly just ah very slow one.
Is that such a bad thing though? I know some people want to level alts quickly, but still.
TheMagickDoll,May 19 2016 wrote: But maybe there is a bit of solution there. New players finding patrons or other PCs that have been around for a while to work for? Get those social engines going. Maybe instead of PC merchant mechanics, have more of a PC made quest system or some way for PCs to advertise personal things they need done that low level PCs can do? This also might help bonds between characters.. get them more established.
This is a great idea. WE should have this.
Sinlinara,May 19 2016 wrote: My ideal merchant experience would be one where I would not have to sit around and do literally nothing for hours.
One way this could be accomplished is if I didn't have to actually sell my own items. It would require the work of the development team one way or the other, but if Clangeddin could whip up some special UI for a Free League Trading Board where people could put items up for sale and stuff? That would be ideal for me as a merchant.
Even this was literally just an advertising board, where the person said, "I have these items for sale", it would be much better than sitting around for hours.
Mr_Otyugh,May 19 2016 wrote: And if as a merchant you want high activity, why not come up with some theme "events" while being a merchant? Discount tickets, lottery for everyone that has bought with at least X amount of gold, I don't know... garlic festival for all the vampires? Merchandize doesn't need to be the main event, it can be supplementary avenue while trying to keep other characters around with a daily theme.
I think this would do a lot to make merchanting fun for people. As it stands, merchanting is almost an AFK activity, as I understand it.
b00seven,May 19 2016 wrote: Junathoraxus is always available for merchanting (basically just to help newer players out).
One thing I have noticed is that it is very rare to have any players by anything other than top tier. I have a ton of 'electrifier fodder' which I would happily sell cheaply to newer/younger players, or even give up for RP if someone can IC convince a dragon they are worthy.
I'm very interested in this. PM'ing you.
Niryain,May 19 2016 wrote: KEMO auction house is a well-tested and used system that could make lower-tier gear easier to circulate.
This, honestly, as a new player would make things so much more convenient for me. I don't have rich friends (yet), and I'm also not the kind of guy to beg friends for money. But if I could buy/sell some lower tier items, then that would help me achieve my PC goals.