Wish list for the things you'd want to see in game

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*Asper Kaos
- Posts: 12
- Joined: Thu Jan 01, 1970 12:00 am
Hm, maybe it seemed small because I killed everything fairly fast, with the help of Kale.

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*Bladeron
- Posts: 15
- Joined: Thu Jan 01, 1970 12:00 am
Could there potentially be an additional area in Sigil that serves as a bank? It'd be wonderful to invest gold away and have it not be lost upon death. If not a bank, what about a stock market system where you put gold into paper issues and have the price fluctuate according to a predisposed path?
Also, the Slags and maybe even Kadyx. :)
Also, the Slags and maybe even Kadyx. :)


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*Lost and not Found
- Posts: 497
- Joined: Thu Jan 01, 1970 12:00 am
This is towards the Appearance Changer, could it be possible to have hoods as one of the alternative "cloak" appearance options?
This request simply comes from the fact that I would prefer wearing both mask and a hood at the same time. At the moment it is not possible to all races out there. For example the drow lack certain robe...
This request simply comes from the fact that I would prefer wearing both mask and a hood at the same time. At the moment it is not possible to all races out there. For example the drow lack certain robe...



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*Dedic8ed
- Posts: 112
- Joined: Thu Jan 01, 1970 12:00 am
I can at least give a partial answer about the hood-as-cloak thing. No, it's not possible because the hood object's geometry is based upon it being tied to the "hat" position. Same for most of the masks.... so unless someone's really good at 3d Studio and decides to make one tied to the cloak position, there's no luck there.
However.....
I do know for a fact that, within the haks we are using, there is a "domino mask" visual fx (as well as vfx for glasses, a silver full-face mask, and an eyepatch), which causes just that to appear upon a character's face. That mask could conceivably be tied to a widget, thus allowing it to be activated in conjunction with some other type of headgear (did this on a previous server I built for). Probably depends on just how many favors CryptPC owes you... XD The script for this (for a human) which would go into the include script:
However.....
I do know for a fact that, within the haks we are using, there is a "domino mask" visual fx (as well as vfx for glasses, a silver full-face mask, and an eyepatch), which causes just that to appear upon a character's face. That mask could conceivably be tied to a widget, thus allowing it to be activated in conjunction with some other type of headgear (did this on a previous server I built for). Probably depends on just how many favors CryptPC owes you... XD The script for this (for a human) which would go into the include script:
wrote:void DominoMaskVFX(object oPC)
{
//object oPC = GetItemActivator();
string sFileName = "acme_fx_blackdomino_hh";
effect eVFX;
eVFX = EffectNWN2SpecialEffectFile(sFileName, oPC);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVFX, oPC, 1800.0);
SendMessageToPC(oPC, "Black domino mask donned.");
}


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*cryptc
- Posts: 866
- Joined: Thu Jan 01, 1970 12:00 am
Pretty sure that isn't possible, atleast not with my limited abilitiesLost and not Found,Dec 17 2009 wrote: This is towards the Appearance Changer, could it be possible to have hoods as one of the alternative "cloak" appearance options?
This request simply comes from the fact that I would prefer wearing both mask and a hood at the same time. At the moment it is not possible to all races out there. For example the drow lack certain robe...

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*Lost and not Found
- Posts: 497
- Joined: Thu Jan 01, 1970 12:00 am
Well, it's a bummer then. :(
I'd just love to have that hood and an eyepatch to produce that BG1 elf-look.
I'd just love to have that hood and an eyepatch to produce that BG1 elf-look.
