Online Tabletop D&d

*Mr_Otyugh
Posts: 2242
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mr_Otyugh »


Better also sync timezones somehow, just mentioning this (not that interested, no offense! ;) ). Otherwise you'll have very difficult time to get gaming days.
*Fell Star
Posts: 61
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Fell Star »


Good idea, O. Who's playing, Tarot? And if you have too many people already, would you consider running a second group?
*The_Tarot
Posts: 26
Joined: Thu Jan 01, 1970 12:00 am

Posted by *The_Tarot »


wrote: Good idea, O. Who's playing, Tarot? And if you have too many people already, would you consider running a second group? 
So far, the interested party is: VanillaRose , Ceremorph, Zadara, Swiftbow, Fell Star
Radish. PeaceofMind , Synyster

But no one has been confirmed in actually playing as a time/day hasn't been set, People may drop out if they can't play when everyone else can.

Myself, I'm on Central Time. (-6 GMT) and can play just about anytime during the evenings. (Except during that 1 hour 45 minute period which I have to log off because the computer gets stolen.)

That, is far too many players to handle for a newb DM. But if the session is found enjoyable by the first group, what I may end up doing is put together a one-shot adventure for those that were interested. (Zadara, Fell Star and others)

The current game, I plan to start is a campaign however. Currently, I'm in the process of finding/building/stealing maps and subplots to use for the campaign, so I can be "moderately" prepared for when the players do the natural thing of going off course of the presented storyline.

http://www.somethingpositive.net/sp05032002.shtml <-- What I'll do in any case.
*The_Tarot
Posts: 26
Joined: Thu Jan 01, 1970 12:00 am

Posted by *The_Tarot »


The campaign setting will likely be Greyhawk.

There are several interested players, far more than I expected, but I'm willing to try to run with six people once I've figured out how to work with MapTools, or just give up and decide to run the game through OpenRPG.

Please bare with me, This game will not be an immediate thing. I've yet to find either pre-generated maps, or create them myself.

Now that I know there are some interested players. I'm happy to continue fiddling around finding cruel and unusual ways to punish whoever I game with.

For now, the recruitment for the game is closed, though more spots may open up. for those wanting to go ahead and make characters. Using 32 Point-Buy for attributes. Standard level 3 starting gold (Found in the DMG) (2,700 gold) No more than 50% can be spent on a single item.

www.myth-weavers.com <-- Is an awesome, preferred place to store your character sheets.

If you don't have the rule-books, It's easy enough to find them in pdf format, but I'm pretty sure providing direct links to places is against forum rules.

*Synyster Spirit
Posts: 22
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Synyster Spirit »


Schedule pending on whether or not I get this job tomorrow. But I'm GMT-6 as well.
*Swiftbow
Posts: 43
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Swiftbow »


GMT -7 here. My evening availability varies. The later, the better.
*peaceofmind98
Posts: 18
Joined: Thu Jan 01, 1970 12:00 am

Posted by *peaceofmind98 »


GMT -5
i am free most any evening for this, but my time will be at a premium in september when i go back to school. until then I"m game.
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