Why Where The Giants Changed In Such A Way?

*orcy11
Posts: 22
Joined: Thu Jan 01, 1970 12:00 am

Posted by *orcy11 »


well by lore ogres are suppose to be that dumb just what it is but the way they did the changes is fine and makes it worthy of a lvl 2 adjustment I am just pointing it out hehe and well that is assuming you put like no int though lol, like really ogres actually mistake dragons for giant lizards and attack them and most ogres usually die meeting a dragon for example, but this is nwn 2 and not tabletop so I guees meh hehe and yes they tend to be only evil I just meant race abilty wise is all I meant. I mean rexxer is a nice ogre xD
*Strawberry Jam
Posts: 441
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Strawberry Jam »


Whitefly,Jul 6 2016 wrote: You know 4 int is +1 modifier above a dog, right? Like... your intelligence is literally dog +1.
As long as your intelligence isn't below 3 you're counted as still being an intelligent creature. :lol:

I think you could say that intelligence in D&D is like knowledge and some IQ.

Wisdom is mostly problem solving and I think some IQ and some EQ.

Charisma is more like EQ and some beauty.

You can still be functional with a low int score except you're illiterate and not so good at learning (skills), some tribal races have lower int and normal or better wis.
*orcy11
Posts: 22
Joined: Thu Jan 01, 1970 12:00 am

Posted by *orcy11 »


yea I know that and also I can admit tabletop ogre is pretty game breaking especially when I make a ogre barbarian frenzy berserker in 3.5 and make him a uber charger not sure you familiar but mostly anything this build charges and hits a few times with power attack in the charge and by the way does not get a attack penatly only to ac for the round, the damage most likely will ko whatever I did it too lol and one thing I forgot barbarians can get pounce by losing fast movement has a alternate class feature so I can attack more then once in this charge so fast movement on a barb seem pretty useless in tabletop just for the fact I can make all attacks after I charge and with this stupid feat setup.
*Plaxy100
Posts: 401
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Plaxy100 »


Anythigng ubercharger. Which is usually couple barb 4 fighter and 10 frenzy. Best is the totem barb that gets pounce as a free feat. Add in recklace charge shock trooper and a valerous weapon and you got something that can down a terrasque in one round yess we are talking 300 damage a hit 1200 a crit.
*Strawberry Jam
Posts: 441
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Strawberry Jam »


Well in table top there's that trick with I think jump and some feats, and you can do these insane leaping slams which just ridiculously crush everything. :blink:
*Ceremorph
Posts: 1125
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Ceremorph »


...except an orc with a spiked chain.

*Strawberry Jam
Posts: 441
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Strawberry Jam »


Speaking of spikes, NWN2 needs spiked armor.
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