Golem Master Dilemma

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*falathara
Posts: 17
Joined: Thu Jan 01, 1970 12:00 am

Posted by *falathara »


Quick question about golem-masters.


So "base crafting" skills. Does this include the bonus from intelligence modifier? or is it only the actual "base" crafting. So I am looking for the sweet number of 36 apparently for a hellfire golem of maximum HD (going for the 28 HD golem) and I am not sure that I can reach that without the intelligence modifier help.

Any help on this would be appreciated, thanks!
*Mick64
Posts: 490
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mick64 »


Base skill is just your skill ranks. No modifiers at all. So it caps off at 33, for a level 30 PC with no LA.
*falathara
Posts: 17
Joined: Thu Jan 01, 1970 12:00 am

Posted by *falathara »


So, assuming I dump all of my points into craft armor, What level would I have to be to craft a 28 HD golem like it says here http://sigil-nwn2.wikia.com/wiki/Craft_Construct ?
*Mick64
Posts: 490
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mick64 »


wrote:Advancement: based on Craft Alchemy, maxed at Level 29
*falathara
Posts: 17
Joined: Thu Jan 01, 1970 12:00 am

Posted by *falathara »


Ah, so level 29, *nod nod* thank you!
*falathara
Posts: 17
Joined: Thu Jan 01, 1970 12:00 am

Posted by *falathara »


Does the feat "Skill focus" affect these?
*Alersia
Posts: 308
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Alersia »


You could try it, but i would think "no".
*falathara
Posts: 17
Joined: Thu Jan 01, 1970 12:00 am

Posted by *falathara »


Is there a way that I can become a tester and test this out? I am very curious :) and I don't like the prospect of taking a feat that "may" work.
*Mick64
Posts: 490
Joined: Thu Jan 01, 1970 12:00 am

Posted by *Mick64 »


It's no. It's base ranks only.
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