Update Jan 9th 2010
Posted: Sat Jan 09, 2010 12:00 am
Minor update today, mostly to fix locked doors.
All locked doors should now be able to cast knock on, and all should be bashable (although some have hardness too high to be practical to bash, and basicly needs lockpicking or knock)...
Let me know if some doors permanently disappear/destroyed, or if some doors appear to be bugged.
All locked doors should now be able to cast knock on, and all should be bashable (although some have hardness too high to be practical to bash, and basicly needs lockpicking or knock)...
Let me know if some doors permanently disappear/destroyed, or if some doors appear to be bugged.